William Fang / Tim Chen
We want to do a reaction test. The screen will show a countdown, and once the countdown ends, the player must use the mouse to click the screen as quickly as possible. Then, the player will see their reaction time printed on the screen.
The countdown doesn’t end with a regulation and may end at any moment in 2-4 seconds.
That is saying:
One needs to make a fast and precise decision to achieve a surprising outcome.
Our inspiration mainly comes from the “Start” in Formula 1.

Five lights light up in sequence from left to right. When they go off simultaneously, the race starts. A staff member manually controls the moment when the five lights go off, so the drivers cannot gain an advantage by prejudging the moment.
Things work similarly on our sketch:


