
The player walks into a space with rooms in sequence. The story gets darker as the player explores more spaces.
Based on a Hero’s Journey.
I. Departure (Tidy Room with Morning Light)
II. Initiation (Messy Room with Evening Light)
III. Return (Destructed Room with Red Light)
IV. Master of Many Worlds (Basement with Graffiti On the Wall)
Environment Assets to Start with:
https://assetstore.unity.com/packages/3d/environments/urban/archvizpro-interior-vol-5-hdrp-180941